This is where you will find all the documentation covering the configuration for our script, if you need anything that is not a configurable option do not hesitate to reach out to use via discord!
If MissionType is set to “dropoff” then HandOff coords is not required, and vice-versa.
Config.lua
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{ MissionType = 'dropoff', -- 'dropoff' OR 'handoff' DropOff = vec3(-824.7894, 422.4605, 92.1244), -- Where the player needs to drop off the food and the bag is placed. -- HandOff = vec4(-824.7828, 422.3705, 91.1242, 358.7914), -- x, y, z, heading: Where the ped is located to hand off the food. -- If below is specified it will override the Config.Reward -- Reward = { -- Item = 'money', -- 'money' OR 'black_money' OR 'bank' -- Amount = { 100, 200 } -- (min, max) e.g. $100-$200 -- }},{ MissionType = 'handoff', HandOff = vec4(-762.4222, 431.6999, 99.0545, 19.3861),},{ MissionType = 'dropoff', DropOff = vec3(-297.8313, 380.0955, 112.0952),},
This is where you can add/remove food props that are used.
Config.lua
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Config.FoodModels = { -- (type: table) { Model = `ng_proc_food_bag01a`, -- Model Hash Rotation = vector3(0.0, -100.0, 0.0), -- Vector3 for rotation of the object Position = vector3(0.3, 0.0, 0.05) -- X = Down, Y = Forward, Z = Right -- Vector3 for positioning of object },}