This function takes a single parameter ‘target’, which is the ID of the player that the Discord user data should be retrieved. It returns a table that contains Discord user data, including the user’s name, discriminator, and avatar. If the user is not in the discord, or there data could not be loaded, it will return false for all functions.
Copy
exports.trase_discord:getUser(serverId)
serverId: integer
The server ID of the player you want to retrieve the discord info for.
RegisterCommand('getDiscordUser', function(src) local user = exports.trase_discord:getUser(src) if (not user) then -- Player was not in the discord, no user found return end print(json.encode(user, { indent = true }))end)